This indicates that there weren’t enough shuttles to evacuate everyone in the shuttle bay. In the ensuing struggle the pilot, co-pilot, and passenger losses control of the shuttle and crashes back down into the shuttle bay.Īdditionally, Marla was shocked to see only five shuttles left in the shuttle bay. Not wanting to go back down into the colony, a frightened passenger tries to take control of the shuttle, knocking out the pilot in the process. The pilot of the shuttle stated that the shuttle has too much weight to break orbit and needed to land and offload some people.
![colony survival wiki game enemies colony survival wiki game enemies](https://venturebeat.com/wp-content/uploads/2018/05/screen-shot-2018-05-02-at-2-09-06-pm.jpg)
The cause of the crash is revealed to be due to a combination of overcapacity in the shuttle and a fight breaking out in the cockpit. This incident is further expanded in the comics and the animated version unlocked in Dead Space: Extraction. In it, Abraham Neumann states the shuttle crash killed a couple hundred people. This incident is first mentioned in Dead Space in an audio log Colony Chaos. As Nathan's group observed, one of the shuttles took off, only to nosedive and crash back into the remaining spacecraft, destroying them and killing untold numbers of colonists and security personnel. Gabe's group, after crossing this barrier, saw a number of these survivors lined up, waiting to be evacuated.īaines mentions that the situation is still very chaotic, and that security had to "break a few noses" to prevent the colonists from overloading the shuttles and hindering the evacuation. Sam is eventually put down by Nathan McNeill.Īs the outbreak worsened, survivors erected a barricade to keep the Necromorphs and those afflicted with Marker dementia from entering Mission Square and the shuttle bays. The enemies that Sam fights turn out to be innocent people, as he was also hallucinating. Sam Caldwell witnesses his fellow miners and engineers commit suicide or violently attack each other under the Marker’s dementia effects this is a prelude to a Necromorph outbreak. There are technically no survivor encounters in Chapter One as a necromorph outbreak has yet to begin. 4.2.7 Slasher Victim at Washington Stationĭead Space: Extraction Chapter 1: Worlds Apart.3.10.4 Lexine Weller abduction and escape.3.7.5 Battle inside the Data Monitoring room.3.7.4 Security officer dragged to a vent.3.7.2 Screaming during the Necromorph invasion.3.6 Chapter 10: Déjà Vu on the Ishimura.
![colony survival wiki game enemies colony survival wiki game enemies](https://vignette.wikia.nocookie.net/althistory/images/3/32/Alt_Hist_political_map.png)
![colony survival wiki game enemies colony survival wiki game enemies](https://cdn.cloudflare.steamstatic.com/steam/apps/387240/ss_6fcb1198c8e0ee5e616e9a8e31b924a4e26b2dc2.1920x1080.jpg)
2.3.1 Screaming around the Engineering Deck.1.9.2 Twinkle Twinkle Little Star radio transmission.1.5.2 Faint Screaming around the Medical Deck.1.4.5 Alissa Vincent and her security team.1.2.3 Lexine Murdoch is found amid the chaos.1.2.2 Insane colonists attacking and/or infighting.1.2.1 P-Sec Officers trying to control the situation.1.2 Chapter 2: Another Day at the Office.